Tag Archives: simulation

Defining fidelity in Simulators A major concern in planning a simulator for training is whether to go all-out and implement custom hardware, making the simulator as close a copy of the machinery being simulated as possible, or to create a lightweight representation that has functional equivalents for major systems, saving on cost what you lose […]

Skill acquisition in children is achieved through repetition. In order to motivate such repetition, while maximizing the number of new situations that child encounters, juvenile mammals have evolved the concept of “play”. Despite our natural tendency to pick up skills via play – which is arguably little more than abstracting real life situations, simulating them, […]

Thirty years ago we would gawk at the simple vector drawings on screens that represented buildings, terrain, mountains and trees in flight simulators. Those giant multimillion hydraulically driven machines were the envy of every kid dreaming of becoming a pilot. Those flight simulators were custom-built, expensive to operate, and while they looked great with all […]